Vincent Tourraine
Reblog

Décembre 2017

The Power of RAW on iPhone, Part 1: Shooting RAW

I take a lot of photos. Usually I pack either a Sony A7R2 or a Leica M—two cameras with massive sensors and brilliant lenses. But lately, I’ve been shooting exclusively with the iPhone X, and have found it absolutely excellent.

Inside Adidas’ Robot-Powered, On-Demand Sneaker Factory

Last winter, the sportswear giant Adidas opened a pop-up store inside a Berlin shopping mall. The boutique was part of a corporate experiment called Storefactory—a name as flatly self-­explanatory as it is consistent with the convention of German compound nouns.

Postmortem: Every Frame a Painting

Every Frame a Painting is officially dead. Nothing sinister; we just decided to end it, rather than keep on making stuff. The existing videos will, of course, remain online. But there won’t be any new ones.

THE 25 BEST FILMS OF 2017: A VIDEO COUNTDOWN

a video countdown of the 25 best films of 2017. edited by David Ehrlich (@davidehrlich) *for best experience, please set to 1080p and don headphones. **for detailed analysis of each film, and notes on the making of this video, visit IndieWire at: http://www.indiewire.com/2017/12/david-eh

How One Woman's Digital Life Was Weaponized Against Her

The first time the police arrived on her doorstep, in March of 2015, Courtney Allen was elated. She rushed to the door alongside her dogs, a pair of eager Norwegian elkhounds, to greet them. “Is this about our case?” she asked. The police looked at her in confusion.

Presentation: Ten Year Futures

This autumn I gave the keynote at Andreessen Horowitz's annual 'Tech Summit' conference, talking about the state of tech today and what's likely to happen in the next decade: mobile, Google / Apple / Facebook / Amazon, innovation, machine learning, autonomous cars, mixed reality and crypto-currenc

How to Design for iPhone X (without an iPhone X)

Our camera app, Halide, was just weeks old when the first leaks of the iPhone X surfaced. We didn’t know what the device was called, let alone exactly how it would impact our user interface — but we nevertheless decided to start working on what a camera app for it could look like.